Page 1 of 1

Yes

Posted: Nov 4th '17, 10:09
by Meerjel01
Hello everyone! I'm Screamernail and I'm joined this pfhorum to share my experience with other fans like me.


I'm a definite fan of Marathon and are aiming to make a scenario for it. (Maybe a series even) But for now I can't because I can't get a functional editor. I'm however not a too intelligent person and might not be able to get very far from here. But I can possibly differ it.


If you want to talk then I can gladly chat with you. Simple as that. Good luck me!

Re: Yes

Posted: Nov 4th '17, 15:06
by Flowers
Screamernail wrote: aiming to make a scenario for it. (Maybe a series even)
I respect your enthusiasm and optimism. Which editor are you having issues with and what issues are these?

Re: Yes

Posted: Nov 4th '17, 15:40
by Meerjel01
Flowers wrote:
Screamernail wrote: aiming to make a scenario for it. (Maybe a series even)
I respect your enthusiasm and optimism. Which editor are you having issues with and what issues are these?
Well I don't know that many Marathon editors except Weland and Obed. I where to get Weland but my brother suggested that I shouldn't and I used Obed when I used a PC but it was very limited. I am trying to get access to Forge but I couldn't get an emulator working.

I'm using a MacBook Pro with OS Sierra if your curious.

Re: Yes

Posted: Nov 7th '17, 16:10
by philtron
Welcome Nailscreams, Forge was made for Macs so you'd definitely need an emulator. It makes more sense to use Weland; your brother lied to you about using Obed, or he is a fool. Weland for mapmaking, and Visual Mode LUA run in AlephOne for texturing, that's how you make maps.

Re: Yes

Posted: Nov 7th '17, 16:58
by Meerjel01
philtron wrote:Welcome Nailscreams, Forge was made for Macs so you'd definitely need an emulator. It makes more sense to use Weland; your brother lied to you about using Obed, or he is a fool. Weland for mapmaking, and Visual Mode LUA run in AlephOne for texturing, that's how you make maps.
I am going to Weland. The only problem is that I and my (Foolish) brother don't know how to get it. Can give a brief tutorial about how to get it?

Re: Yes

Posted: Nov 7th '17, 17:40
by Pfhorrest

Re: Yes

Posted: Nov 7th '17, 17:45
by Meerjel01
"Unhandled Exceptions" Comes up all the time. Don't know what to do more from there.

Re: Yes

Posted: Nov 7th '17, 17:56
by Pfhorrest
The Readme wrote: To run it, you will need a C# runtime (either .NET 4 or Mono 2.10 or
higher), as well as GTK#

Windows
Make sure you have the .NET runtime installed
http://msdn.microsoft.com/en-us/netfram ... fault.aspx

Install the GTK# for .NET package
http://www.go-mono.com/mono-downloads/download.html

Mac OS X
Download the Mono runtime, which includes everything you need:
http://www.go-mono.com/mono-downloads/download.html

Linux
Install Mono and gtk-sharp from your distribution's package system

Re: Yes

Posted: Nov 7th '17, 18:09
by Meerjel01
I know about the Readme and I did install Mono runtime but what more should I do?

EDIT: And yes I'm a very confused person.

Re: Yes

Posted: Nov 7th '17, 18:11
by Pfhorrest
I don't know what the problem may be beyond this point, sorry. Maybe someone else can help.

Re: Yes

Posted: Nov 7th '17, 18:30
by Meerjel01
Pfhorrest wrote:I don't know what the problem may be beyond this point, sorry. Maybe someone else can help.
I don't think that It's the Mono runtime who is to blame.

Re: Yes

Posted: Nov 7th '17, 20:18
by Flowers
Screamernail wrote:"Unhandled Exceptions" Comes up all the time. Don't know what to do more from there.
I had that issue before, I made a thread about it a few months ago.
http://pfhorums.com/viewtopic.php?f=24&t=53447

If you're using the latest GTK#, try using a previous version. That fixed it for me

http://download.xamarin.com/GTKforWindo ... .12.21.msi

Re: Yes

Posted: Nov 8th '17, 14:07
by Meerjel01
It comes up instead of the actual program, the "Unhandled Exceptions" window to say. Do I need to type something in the terminal because I think that's required?

Re: Yes

Posted: Nov 13th '17, 15:46
by Meerjel01
No one's gonna help? Okay

Re: Yes

Posted: Nov 13th '17, 18:22
by Pfhorrest
Did you see Flowers' post above yours? Was nothing in the thread he linked helpful? (I'd love to help more myself but I don't know enough to do so).

Re: Yes

Posted: Nov 13th '17, 18:42
by Wrkncacnter
Your mono version is probably just too new. The readme specifically mentions mono 2.10, so I'd install some 2.X version.

Re: Yes

Posted: Nov 13th '17, 19:03
by Meerjel01
Wrkncacnter wrote:Your mono version is probably just too new. The readme specifically mentions mono 2.10, so I'd install some 2.X version.
How do I download it?

Re: Yes

Posted: Nov 13th '17, 21:19
by Wrkncacnter
Screamernail wrote: How do I download it?
Probably the easiest way is to use the World Wide Web.

Re: Yes

Posted: Nov 15th '17, 18:12
by Meerjel01
Okay but WHERE can I download it?

Re: Yes

Posted: Nov 16th '17, 01:08
by HelviusRufus
google is your friend.
Untitled picture 7435261.png

Re: Yes

Posted: Nov 18th '17, 11:45
by Meerjel01
I know how to google. But I don't know what version to use. Make a brief tutorial and indicate what is recommended?

Re: Yes

Posted: Nov 18th '17, 18:15
by HelviusRufus
Screamernail wrote:Make a brief tutorial and indicate what is recommended?
I'd like to but it's beyond my ken.
But, considering how popular it looks, there should be some tutorial texts or YouTubes on the web or some instructions at the mono project site itself. Just have to dig around until you find them.
If the readme references 2.10, that would be the logical version to start with.

Re: Yes

Posted: Nov 18th '17, 18:43
by Meerjel01
Method not found: "Cairo.Context.GetTarget".

What now? Is it mono? Because I have a 2.10 version installed. The editor shows but I can't use it. What now?

EDIT: No one? Okay.