Marathon PID reboot

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john_brine
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Just for poops and giggles, just wondering if there's been a whole lot of activity on that front
Played the Demo and it looked pretty good....but....

thanks

JB
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treellama
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Perhaps Xilef's engine is the future of PiD
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Winter_Wolf
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If you're talking about the reboot that I was working on it... it's dead.

Emulators like Sheepshaver are much better for letting you experience Pathways into Darkness how it was meant to be experienced.

Xilef's engine looks like it could be awesome as well.
If you would like to help the MaraPiD project, send me a personal message.

Download the Marathon: Pathways into Darkness Beta:
http://rapidshare.com/files/48405034/MPiD_Version_0.5.zip
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envy
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PiD was really cool. Maybe someone will pick up on remaking it.
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Wrkncacnter
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Winter_Wolf wrote:If you're talking about the reboot that I was working on it... it's dead.
Didn't you have something that was almost complete at one point?
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Winter_Wolf
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W wrote:Didn't you have something that was almost complete at one point?
I did, but I had a serious Shapes file mishap.

My official line is that the project is dead as a result, but if I ever find the willpower and time to repair the Shapes file I'll release the project (things that are complete: Sounds, Images, Physics, Music, certain individual maps).
If you would like to help the MaraPiD project, send me a personal message.

Download the Marathon: Pathways into Darkness Beta:
http://rapidshare.com/files/48405034/MPiD_Version_0.5.zip
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zero
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This is a real shame, I kinda was looking forward to an enhanced PiD experience.
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Drictelt
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FWIW, I have all your five texture sets in 5 PICT files on my computer, but that probably isn't of any help to you.
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I am so enthusiastic about PiD! I can't wait until Xilef's engine is in it's final build!!!!
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Dodopod
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Winter_Wolf wrote:I did, but I had a serious Shapes file mishap.

My official line is that the project is dead as a result, but if I ever find the willpower and time to repair the Shapes file I'll release the project (things that are complete: Sounds, Images, Physics, Music, certain individual maps).
Even so, is it possible for you to release the hi-res textures/sprites that go with that one part of M1A1 that everyone skips? Or a working Image file for the demo?
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