Aleph One 1.4

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treellama
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Aleph One 1.4 is available from https://alephone.lhowon.org

Changes:
  • Adds support for Lua ephemera: optional scripted effects like precipitation or gore, that can be turned on and off without affecting saved games, films, and net games
  • Adds a new "Editor" mode that integrates better with Weland for seamless visual mode editing
  • Adds new high frame rate interpolation. Choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps
  • Adds many new Lua API functions. See Lua.html for details
  • Adds support for weapon hot keys. Hot keys 1-9 switch weapons, but can be overridden by Lua scripts; hot keys 10-12 are reserved for Lua scripts
  • Restores some retro/nostalgia features in the software renderer: every-other-line mode, and 8-bit color
  • MML/Lua can now set the maximum inventory on a per-difficulty level. This should add versatility for balancing difficulty in new scenarios
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TrajansRow
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This is the most exciting release in a long time! Thanks for all of the hard work!
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herecomethej2000
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Holly cow! That's excellent work Treellama, really great job!

Thank you!
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Zott
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Thanks again for fixing the external sound issues.
The interpolation is lovely!
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The Man
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Undoubtedly the best release of this engine to date. Thanks so much for your hard work.
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heliomass
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This is awesome. It's really heartening to realise Aleph One continues to get updates like this and the engine continues to be cared for so it continues to work on current platforms.

I've partially finished levels I keep meaning to come back and finish, and the improved integration with Weland sounds fantastic. It's inspired me to pick up those lose threads again and get back to some level design.

Thanks Treellama for all your hard work!
ChristTrekker
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Now I want to play with 8-bit color, just because I can. Is it extensible to 4-bit color? :lol: Wonder what hi-res textures would look like...
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