Have a question, suggestion, or comment about Aleph One's features and functionality (Lua, MML, the engine itself, etc)? Post such topics here.
-
pfhore
- Born on Board
- Posts: 23
- Joined: Feb 22nd '08, 09:31
-
Contact:
In OpenGL mode of 1.3b3, some Rubicon's walls cannot be drawn properly.
It happens when solid wall has mask data.
AlephOne 1.3b3 + RubiconX
Windows10 GeFOrce GTX750 430.86
-
Attachments
-
-
pfhore
- Born on Board
- Posts: 23
- Joined: Feb 22nd '08, 09:31
-
Contact:
old version (same machine, same scenario file)
-
Attachments
-
- 1.2.1(OpenGL Shader)
-
- 1.2.1(OpenGL classic)
-
andor
- Born on Board
- Posts: 8
- Joined: Jul 2nd '11, 23:19
-
Contact:
This also happens with EMR. You never provided info in which scenario of Rubicon.