chinkeeyong wrote:Bloody freaking awesome. May I suggest blurring the card's face and desaturating it? That would make it look more authentic.
Also, add grain. Pile it on like a sack of potatoes.
logan wrote:3 seconds.
chinkeeyong wrote:Bloody freaking awesome. May I suggest blurring the card's face and desaturating it? That would make it look more authentic.
Also, add grain. Pile it on like a sack of potatoes.
logan wrote:3 seconds.
I'd say vice versa on the times for those two. just to be pedantic and annoying.chinkeeyong wrote:Selecting card face - 1.5 seconds
Desaturate - 0.5 seconds
The card face is irregular and difficult to select in under a second with the Lasso, whereas desaturating is just a shortcut key away.Major Pedro wrote:I'd say vice versa on the times for those two. just to be pedantic and annoying.
.....chinkeeyong wrote:Selecting card face - 1.5 seconds
Blur filter - 1 second
Desaturate - 0.5 seconds
Grain filter - 1 second
1.6 sec + 1 sec + 0.5 sec + 1 sec = 4 sec
3 sec + 4 sec = 7 sec
You just got owned.
done.logan wrote:.....
I simply meant I don't care about improving it at all.
I just got bored and put it together. This time I decided to put it somewhere besides my trash.
Although your input is appreciated. I don't Care! You improve it if you like it so much.
His head's too small, his limbs are too short and I'm pretty sure fighters wear less bulky armor, but good overall.Shadowbreaker wrote:Here's the first living fighter I've ever done... the pose is kinda crappy and my scanner betrayed me, but I think it's pretty good.
[attachment=2018:fighter.jpg]
I like itShadowbreaker wrote:Here's the first living fighter I've ever done... the pose is kinda crappy and my scanner betrayed me, but I think it's pretty good.
*pic*
Crude and un-funny. But then you said "Stupid" and "on-the-clock @ work", so it's awesome.Grayswandir wrote:Boredom + pen + on-the-clock @ work = Stupid.
Not bad, but the enforcer could be more accurate and the environment could be more suggestive of the Pfhor texture set instead of being a generic bay. I like the ship outside the window.Major Pedro wrote:A sketch of an enforcer, next to a window, on Battle group seven's carrier.
I was drawing from memory- the computer was in use and I had no reference. I remembered they have two toes on each foot and three eyes, but enforcers have two smaller ones on the side...Not bad, but the enforcer could be more accurate and the environment could be more suggestive of the Pfhor texture set instead of being a generic bay.
Thanks.I like the ship outside the window.
Does it really look that way?Major Pedro wrote:I like your marine. what did you use to draw them? The bold, simplified style and curved strokes make it look almost like it's been inked in, the old school way.
Maybe it's time to put the computer down and go outsidechinkeeyong wrote:I especially love how that one on the right looks cheeky as it (she?) fires.
What? Can't I compliment myself on my own work?Major Pedro wrote:Maybe it's time to put the computer down and go outside![]()
Glad you enjoyed it. I'll post more.chinkeeyong wrote:Crude and un-funny. But then you said "Stupid" and "on-the-clock @ work", so it's awesome.![]()