Er, *ahem*, ...yes.Treellama wrote:For a net map!?
Well, we can only judge the finished product...
Er, *ahem*, ...yes.Treellama wrote:For a net map!?
Huzzah!gmanyo wrote:I actually really like the look of this map.
Yeah, I don't know anything about making net maps!Dugit wrote:Trust me. I'm nearly finished texturing, and I've had no odd pauses or various other oddities when viewing across even the largest distances in the map.
Oh good, when Envy is telling me how to post I know I'm in trouble.Envy wrote:Helpful post until the last phrase. eh.
Next map. Next map pack. That was the last addition to Minerality.RyokoTK wrote:Yeah really. I got 12 FPS in about half the map.
So see, next time experienced mappers say your map is too big and is going to cause slowdown, maybe you should fucking listen you smartass.
I really don't understand your reason for posting this. Are you trying to argue the map should be fine for everyone else, because it works on your machine? Or, are you trying to say I don't really get 12 fps, because it works fine for you? Or are you just trying to catch Dugit's shitpostcount?gmanyo wrote:Worked fine for me.
It was obviously an attempt to prove that I was better than everyone else because my computer can run Dugit's map without much lag.Treellama wrote:I really don't understand your reason for posting this. Are you trying to argue the map should be fine for everyone else, because it works on your machine? Or, are you trying to say I don't really get 12 fps, because it works fine for you? Or are you just trying to catch Dugit's shitpostcount?
We've told you with every map you've released to try making smaller maps, and you haven't even followed that advice yet. Saying that you'll take someone's advice does not count as taking it.Dugit wrote:OK, OK! I made another mistake; I got carried away. I swear I will use as much advice as I can in my next map pack. Minerality is finished.
My hero!irons wrote:Clearly $lave has never been in a creative writing workshop.
I never implied you were still doing it (as often), but those 1000 still exist to catch up to, do they not?Dugit wrote:@treellama: Shitpostcount. Heh. I swear I've stopped shitposting once I hit 1000. See: "I'm Sorry".
I got carried away. I just kept thinking, "Ooh, one more would add more flow to the map", or, "That might make it look nice", so eventually, I found my way up to 1026, and didn't want to delete anything. I'm sorry.$lave wrote:We've told you with every map you've released to try making smaller maps, and you haven't even followed that advice yet. Saying that you'll take someone's advice does not count as taking it.
So they do.Treellama wrote:I never implied you were still doing it (as often), but those 1000 still exist to catch up to, do they not?