Assertion failed!
Program: ...
File: ../../../trunk/Source_Files/GameWorld/map.cpp
Expression: new_polygon_index!=polygon_index
I assume it has to do with my geometry, but Weland shows all nice, solid, connected lines.
Where should I look around?
An assertion failure
- PerseusSpartacus
- Mjolnir Mark IV
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There is in the original Marathon engine, but Aleph One removes this, as do the new tools such as Weland. It used to be that you could make up to 1024 polygons, but I've already exceeded that with no problems. Marathon Aeon actually uses thousands upon thousands of polygons, thus why it may bog down on some computers.
Okay, so it's not the polygons, 'cause I only have ~550 polys.PerseusSpartacus wrote:There is in the original Marathon engine, but Aleph One removes this, as do the new tools such as Weland. It used to be that you could make up to 1024 polygons, but I've already exceeded that with no problems. Marathon Aeon actually uses thousands upon thousands of polygons, thus why it may bog down on some computers.
Thanks for the info. My bro and I are trying to debug the map, and if we can't find any other leads, we'll just copy the thing line by line.
Thanks for the info
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- Crater Creator
- Vidmaster
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Have you checked for zero-length lines under the Special menu in Weland?
Usually assertion failures carry a compiled-in line number. You would also have to include the version of Aleph One you are using for that to make sense.
Definitely not any zero-lengths or accidental 5D space; Sam redid the whole map for me just to see if the error would happen again.
Last edited by Dan on May 10th '14, 15:26, edited 1 time in total.
Roses are rose red
Poems don't always make sense
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Poems don't always make sense
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