Search found 347 matches
- May 30th '07, 18:06
- Forum: Marathon Discussion
- Topic: Eternal... Eternal... Eternal...
- Replies: 130
- Views: 46068
- May 28th '07, 02:21
- Forum: Chat
- Topic: Your Aleph One rig
- Replies: 17
- Views: 5707
Revision 3 iMac G3 blue. I think it's either 350 or 400 mHz. OS9.2, kinda sorta runs A1, I use it mostly for Forge and ancient versions of Photoshop which my dad had for his job (and the imac got passed down onto me). No peripherals except a wireless internet thingy. Windows XP PC tower. Something l...
- May 28th '07, 00:28
- Forum: Marathon Discussion
- Topic: Eternal... Eternal... Eternal...
- Replies: 130
- Views: 46068
Ok. well if you guys fix all those problems when maybe Eternal will be worth playing. I really disliked the fact that there were no terminal pictures in Eternal. Not even shitty half-assed pictures like the ones I put in my levels. If we can get ammo for alien weapons then it would much better. Its ...
- May 26th '07, 16:06
- Forum: Marathon Discussion
- Topic: Eternal... Eternal... Eternal...
- Replies: 130
- Views: 46068
there was a lot of things i disliked about eternal, enough that i deleted it within a day of downloading it. - no ammo gagues - picking up and using pfhor weapons is kinda dumb when thats your ONLY weapons basically. - level 1 maze annoyed me greatly, nothing like wandering around 10 WU-long corrido...
- May 23rd '07, 05:33
- Forum: The Pfhorums
- Topic: Pf'hak - Frequently Asked Questions - 8 Years Too Late
- Replies: 235
- Views: 283390
- May 18th '07, 00:53
- Forum: The Pfhorums
- Topic: Pf'hak - Frequently Asked Questions - 8 Years Too Late
- Replies: 235
- Views: 283390
The shapes file is something I've made, so I dont think it has been converted. Map is a single-player I've been working on. I guess MacBinary can .bin a file. I havent actively used macs for about 4 years, does anybody know where I can download it, does Zipit or some shareware program binary a file?...
- May 17th '07, 23:38
- Forum: The Pfhorums
- Topic: Pf'hak - Frequently Asked Questions - 8 Years Too Late
- Replies: 235
- Views: 283390
Some questions: I was finishing up a single-player level. Without sounds it worked perfectly fine on Infinity 1.5 (OS9), but when I went back and added (a lot of) sounds it Infinity freezes as soon as I open it. When I bring the file over to a Windows PC Aleph One, the map opens but I lost all of th...
- May 16th '07, 06:41
- Forum: The Pfhorums
- Topic: Pf'hak - Frequently Asked Questions - 8 Years Too Late
- Replies: 235
- Views: 283390
- May 13th '07, 10:36
- Forum: Aleph One Discussion
- Topic: Hamachi -> Hosting
- Replies: 1
- Views: 1393
- May 13th '07, 08:45
- Forum: Projects
- Topic: Using M1A1 textures
- Replies: 5
- Views: 3123
- May 13th '07, 08:44
- Forum: Projects
- Topic: Using M1A1 textures
- Replies: 5
- Views: 3123
- May 8th '07, 04:29
- Forum: Projects
- Topic: Using M1A1 textures
- Replies: 5
- Views: 3123
I seem to have some problems with Forge visual mode and trying to use the M1A1 Shapes file (renamed as 'shapes'), running under OSX. When I texture ceilings they show up, but the palette is wrong. Was the M1A1 texture set altered so that vanilla Forge can't run it? Is there any shapes file out there...
- May 6th '07, 07:39
- Forum: Projects
- Topic: Marathon video series
- Replies: 15
- Views: 6957
Problem with doing that is that often when i owned hard on multi its becuase the network is just latent enough that i start dodging a couple moments later than i press Z and X or whatever and constantly get hozed. That said, owning noobs isnt very entertaining anyway. It's like watching body builder...
- May 1st '07, 05:59
- Forum: Mapping
- Topic: Yay for me!
- Replies: 18
- Views: 6328
- May 1st '07, 05:57
- Forum: Mapping
- Topic: Working with Forge
- Replies: 36
- Views: 14090
- Apr 27th '07, 03:27
- Forum: Mapping
- Topic: Space Station/Ship levels
- Replies: 28
- Views: 13204
- Apr 22nd '07, 09:41
- Forum: Aleph One Discussion
- Topic: M1A1
- Replies: 1
- Views: 1344
- Apr 22nd '07, 05:43
- Forum: Editors, Emulation, Etcetera
- Topic: Forge Help
- Replies: 56
- Views: 20612
- Apr 15th '07, 09:21
- Forum: Welcome
- Topic: Hail, Marathon
- Replies: 38
- Views: 13779
- Apr 14th '07, 19:33
- Forum: Welcome
- Topic: Hail, Marathon
- Replies: 38
- Views: 13779
- Apr 13th '07, 16:29
- Forum: Marathon Discussion
- Topic: Sexy S'Phts
- Replies: 24
- Views: 8515
- Apr 11th '07, 22:06
- Forum: Editors, Emulation, Etcetera
- Topic: Forge Help
- Replies: 56
- Views: 20612
I managed to get Forge to work on Basilisk with a Quadra ROM etc, but for some reason floor/ceiling height values are messed when I enter them, even though they are in fact correct when I apply them -> 1.0 WU ceiling becomes 1.985 and .5 WU is 1.935 or something. I suppose this is an error with the ...