
Search found 514 matches
- Apr 30th '16, 11:13
- Forum: Artwork and Music
- Topic: Tidbits/My dead project (Google Drive permalink)
- Replies: 29
- Views: 30988
Re: Tidbits/My dead project (Google Drive permalink)
Soundcloud can't find the playlist. This is the saddest day ever. 

- Oct 2nd '15, 12:14
- Forum: Artwork and Music
- Topic: Tidbits/My dead project (Google Drive permalink)
- Replies: 29
- Views: 30988
Re: Neonstar's Music Tidbits (Last Add, 21st Jul) PAUSED BY
PLLEEEZ reupload footsteps and born on board!
- Aug 4th '15, 12:56
- Forum: TCBY
- Topic: The Shield Chargers in Half-Life
- Replies: 3
- Views: 10028
Re: The Shield Chargers in Half-Life
What's an HEV?
- Aug 3rd '15, 12:41
- Forum: TCBY
- Topic: The Shield Chargers in Half-Life
- Replies: 3
- Views: 10028
The Shield Chargers in Half-Life
In Marathon [a1logo] , you're a cyborg. You have some kind of shield - force field, super-hard liquid shell, anti-matter battery, whatever - which you replenish by plugging yourself into a fuel unit on the wall, which is like charging your car battery by driving it since it doesn't run out. You only...
- Jul 16th '15, 12:27
- Forum: Artwork and Music
- Topic: Tidbits/My dead project (Google Drive permalink)
- Replies: 29
- Views: 30988
Re: Neonstar's Music Tidbits (Updated 15th July)
You should stick around for a while on blaspheme quarantine before leaving.Neonstar wrote:Sorry what? I didn't understand that. :/ is that another scenario is something?
- Jul 15th '15, 19:37
- Forum: TCBY
- Topic: How can I compare Fallout to Marathon?
- Replies: 4
- Views: 8690
Re: How can I compare Fallout to Marathon?
One sucks and the other doesn't.
- Jul 15th '15, 15:38
- Forum: Artwork and Music
- Topic: Tidbits/My dead project (Google Drive permalink)
- Replies: 29
- Views: 30988
Re: Neonstar's Music Tidbits (Updated 15th July)
So that's actually the tune to the Durandal Song on Blaspheme Quarantine? The mystery of Spinning Death Spike's music is closer to being solved.
- Jul 9th '15, 16:50
- Forum: Projects
- Topic: all my levels
- Replies: 8
- Views: 6401
Re: all my levels
It probably only bothers me because of my urge to punch them, and those azure ones take forever to punch out.
- Jul 9th '15, 15:13
- Forum: Projects
- Topic: all my levels
- Replies: 8
- Views: 6401
Re: all my levels
So there isn't an epilogue screen, is there? Just making sure I didn't miss anything. You used a point I've been wanting to see forever: The pfhor have just as much of a right to live as humanity. I was so enraged by this one short scenario that ended with creating a virus that kills the entire pfho...
- Jul 6th '15, 23:58
- Forum: Editors, Emulation, Etcetera
- Topic: ShapeFusion & MI Physics
- Replies: 4
- Views: 6071
Re: ShapeFusion & MI Physics
What? Was the game I was playing a lie?
But how do the black pfhor have more HP and stuff when M2 didn't invent them?
But how do the black pfhor have more HP and stuff when M2 didn't invent them?
- Jul 6th '15, 23:56
- Forum: Projects
- Topic: Ultimate Marathon
- Replies: 31
- Views: 17032
Re: Ultimate Marathon
That's not a screenshot.
- Jul 5th '15, 23:11
- Forum: Projects
- Topic: all my levels
- Replies: 8
- Views: 6401
Re: all my levels
I'm stuck on Pfhor King and Country in a room with what looks like a teleporter (that does nothing) and a terminal that says some cargo was teleported to the bridge where Blevins is holding up in. What do I do?
I found the developer terminal. I'm also adamantly holding on to a dead imac =(
I found the developer terminal. I'm also adamantly holding on to a dead imac =(
- Jul 4th '15, 15:12
- Forum: Projects
- Topic: Ultimate Marathon
- Replies: 31
- Views: 17032
Re: Ultimate Marathon
Lol, I was just thinking of the Oath of the Scenario Developer when I saw this and I read that link recently so I thought it was relevant. I don't discourage it, but there's already a billion of these "remake of Marathon in Unity/Unreal Engine/Whatever" threads (okay, maybe more like two o...
- Jul 3rd '15, 00:24
- Forum: Projects
- Topic: Ultimate Marathon
- Replies: 31
- Views: 17032
Re: Ultimate Marathon
If I donate a map, will it finally be 1/25,000th of the way completed?philtron wrote:That's because you never had an idea for a 25,000 level total conversion before.Wrkncacnter wrote:Yeah, and I've never talked about my 25,000 level total conversion before, and I haven't even gotten 1 map done yet.
- Jul 2nd '15, 19:34
- Forum: Mapping
- Topic: Music in M2/MI maps?
- Replies: 2
- Views: 3606
Re: Music in M2/MI maps?
It doesn't have to be simulated via ambient sounds. You have the power to write a music list and import it with Atque.
- Jul 2nd '15, 18:46
- Forum: Projects
- Topic: Ultimate Marathon
- Replies: 31
- Views: 17032
- Jul 2nd '15, 18:44
- Forum: Artwork and Music
- Topic: Tidbits/My dead project (Google Drive permalink)
- Replies: 29
- Views: 30988
Re: Marathon 1 style music for project (Updated 2nd July)
Footsteps - Sounds too much like flowers in Heaven at first, but changes it up quickly!
The synths in the "original version" of these sounds cool, but it's still not the same synth instrument used in the non-midi M1 tracks. Someone needs to hunt down (or make) a soundfont to that...
The synths in the "original version" of these sounds cool, but it's still not the same synth instrument used in the non-midi M1 tracks. Someone needs to hunt down (or make) a soundfont to that...
- Jul 1st '15, 17:13
- Forum: Artwork and Music
- Topic: Tidbits/My dead project (Google Drive permalink)
- Replies: 29
- Views: 30988
Re: Marathon 1 style music for a future scenario (Still addi
These are great. Born on Board - The Marathon tracks start getting recycled on G4 Sunbathing, and this sounds like it would be fitting for that map. Echoes of the Jjarro - I'm not accusing you of plagiarism, but this sounds a lot like Jurassic Beach from Echo the Dolphin. Weird, isn't it? Another 9+...
- Jun 28th '15, 00:40
- Forum: Projects
- Topic: Marathon music through Timbres of Heaven
- Replies: 7
- Views: 6404
Re: Marathon music through Timbres of Heaven
It's at least halfway decent.
- Jun 24th '15, 13:41
- Forum: Artwork and Music
- Topic: Fighter redesign sketch
- Replies: 15
- Views: 17107
Re: Fighter redesign sketch
I had some trouble getting used to the down third eye so I agree with PerseusSpartacus that it added to their alienness. Everywhere in the Human controlled parts of the galaxy when creatures are portrayed with three eyes, if they're not in a row, the third is above the other two. That is the human ...
- Jun 23rd '15, 20:43
- Forum: Projects
- Topic: all my levels
- Replies: 8
- Views: 6401
Re: all my levels
I started playing your scenario, and in the first map I'm starving for ammo. That's a bad thing coming from me, because I'm very conservative; I'll always punch fighters, drones and s'pht whenever possible. Is the ammo supply supposed to be so scarce? I'm playing on Major Damage, did you only test t...
- Jun 23rd '15, 17:00
- Forum: Artwork and Music
- Topic: Fighter redesign sketch
- Replies: 15
- Views: 17107
Re: Fighter redesign sketch
The image is now broken.
- Jun 18th '15, 15:58
- Forum: Mapping
- Topic: Glue, Glue Trigger, Super Glue.
- Replies: 8
- Views: 10125
Re: Glue, Glue Trigger, Super Glue.
from my experimental experience making hexen II maps (yes), glue sticks a line/plane into perfect parallel alignment with another plane.
- Jun 17th '15, 01:51
- Forum: Projects
- Topic: I made another level!
- Replies: 15
- Views: 9194
Re: I made another level!
Oh, well, if it's still a work in progress, I'll hold out for that 12 map file before giving my opinions.
- Jun 16th '15, 19:35
- Forum: Projects
- Topic: I made another level!
- Replies: 15
- Views: 9194
Re: I made another level!
So I'm about to play the first six levels you made. Do you want me to merge the two map files with atque, or would I just screw it up?