Search found 12 matches

by BlackMageAnolis
May 24th '23, 21:50
Forum: Marathon Discussion
Topic: New Marathon Game - "pvp extraction shooter"
Replies: 6
Views: 1791

New Marathon Game - "pvp extraction shooter"

During the Sony Showcase, a new Marathon game, rumored about back in October, was unveiled. The teaser hasn't been uploaded anywhere as of yet, but it linked to a website here: https://www.marathonthegame.com I'm of two minds on this. On the one hand, modernizing Marathon's aesthetic on the UESC's s...
by BlackMageAnolis
May 14th '21, 06:00
Forum: Editors, Emulation, Etcetera
Topic: Tag Switches Not Working Properly
Replies: 2
Views: 1404

Tag Switches Not Working Properly

Hello, I'm back! I'm making a map, and the idea is that the player has to hit four switches to build up steps in order to get to the next part of the level via a teleporter sector. The steps surround the final sector in octagonal rings, and a thought I had was, "Oh, I'll set each level of steps...
by BlackMageAnolis
May 14th '21, 05:37
Forum: Editors, Emulation, Etcetera
Topic: Here's how to make maps nowadays!
Replies: 31
Views: 43006

Re: Here's how to make maps nowadays!

The Lua and MML documentation, as well as the Physics Model reference, cannot be accessed. Are there versions of these that are publicly available?
by BlackMageAnolis
Nov 12th '20, 11:01
Forum: Mapping
Topic: Bridges w/ Underpass
Replies: 3
Views: 1709

Bridges w/ Underpass

Someone mentioned Hastur's Workshop having some tutorials on creating bridges, but the link led to a 404. I had the desire to implement bridges with underpasses in this map for a long while, and I was wondering how one would go about that. I have an inkling on what to do, but I want to be able to do...
by BlackMageAnolis
Nov 12th '20, 06:09
Forum: Editors, Emulation, Etcetera
Topic: weland 1.4.5
Replies: 4
Views: 2806

Re: weland 1.4.5

Trying to get both this and 1.4.4 running, but neither are starting up. The thing is I was able to start Weland up last time I worked with it, so I don't really know what's up now. Edit: Well, I guess all I really needed to do was redownload the .NET and GTK# packages. - < - Though now I'm not able ...
by BlackMageAnolis
Jul 28th '19, 20:28
Forum: Artwork and Music
Topic: Scoring Marathon 2 - Fanmade Soundtrack by BlackMageAnolis
Replies: 2
Views: 2325

Scoring Marathon 2 - Fanmade Soundtrack by BlackMageAnolis

So in the last thread, I'd posted the first song in this project that I've kinda wanted to keep on the backburner for now, but I have an idea for a song for the next level and now here it is. Sidenote: The first song is currently in its own thread here , but all future songs I make for this project ...
by BlackMageAnolis
Jul 23rd '19, 20:27
Forum: Editors, Emulation, Etcetera
Topic: New to Weland - How Do I Function Goals
Replies: 3
Views: 2431

New to Weland - How Do I Function Goals

Hey, I'm new to mapmaking, working with Weland, and I put in Goals into the level for enemies to follow, but it doesn't seem like the enemies are interacting with them. I'm putting Goals at key locations where I want enemies to go, and I have them at basically every junction, but is that not how I'm...
by BlackMageAnolis
Jul 13th '19, 14:27
Forum: Marathon Discussion
Topic: Marathon Infinity - Sysnopses of Timelines
Replies: 8
Views: 4683

Re: Marathon Infinity - Sysnopses of Timelines

Nah, it’s okay! (I say in the morning.)
by BlackMageAnolis
Jul 13th '19, 04:47
Forum: Marathon Discussion
Topic: Marathon Infinity - Sysnopses of Timelines
Replies: 8
Views: 4683

Re: Marathon Infinity - Sysnopses of Timelines

Looks pretty good/straightforward to me! Guess my main comment would be that I don't think it's 100% clear how/under what circumstances Durandal grabbed the SO; demo versions explicitly say that he teleported them directly into a stasis chamber, but the final doesn't mention this. Well, my blurb is...
by BlackMageAnolis
Jul 9th '19, 07:13
Forum: Marathon Discussion
Topic: Marathon Infinity - Sysnopses of Timelines
Replies: 8
Views: 4683

Marathon Infinity - Sysnopses of Timelines

So I was looking at the different timeline charts for Marathon Infinity on the story page, and even though they do a good job showing the mission-to-mission flow of the game(s), they neglect to really delve into the different events in each timeline. So I decided to make a timeline chart of my own, ...
by BlackMageAnolis
Jun 23rd '19, 21:53
Forum: Artwork and Music
Topic: Scoring Marathon 2: Waterloo Waterpark
Replies: 1
Views: 2501

Scoring Marathon 2: Waterloo Waterpark

Hi, I'm new, and have been getting into Marathon. I had this idea one day of starting a project to score every level of the second game in the series, since it doesn't have any music past the title screen, but I quickly realized that it would be a bit of a daunting task for me to do with the other p...