Search found 617 matches

by Ares Ex Machina
Mar 24th '21, 07:20
Forum: Aleph One Discussion
Topic: Aleph One 1.4 preview 1
Replies: 7
Views: 3620

Re: Aleph One 1.4 preview 1

Thanks. Why was it removed?
by Ares Ex Machina
Mar 20th '21, 06:53
Forum: Aleph One Discussion
Topic: Aleph One 1.4 preview 1
Replies: 7
Views: 3620

Re: Aleph One 1.4 preview 1

I tried 1.4 preview 2 and I'm having the same issues. As for the mouse sensitivity, selecting Classic doesn't restore the sensitivity from the previous versions I mentioned.
by Ares Ex Machina
Mar 15th '21, 21:49
Forum: Aleph One Discussion
Topic: Aleph One 1.4 preview 1
Replies: 7
Views: 3620

Re: Aleph One 1.4 preview 1

I'm having some pretty major issues since updating to the latest stable version, which I wanted to bring up here because I'm hoping they can be addressed in the next stable release. The first issue I'm having is that I can't replicate the same mouse sensitivity that existed in versions from 2007–201...
by Ares Ex Machina
May 28th '17, 06:05
Forum: Chat
Topic: Is Treellama scary?
Replies: 16
Views: 52119

Is Jesus scary?
by Ares Ex Machina
May 28th '17, 05:50
Forum: Projects
Topic: Crap.lua
Replies: 7
Views: 5699

Re: Crap.lua

It's cool to see what can be done.
by Ares Ex Machina
Aug 24th '14, 03:41
Forum: Welcome
Topic: Big dreams. Small steps.
Replies: 14
Views: 9727

Re: Big dreams. Small steps.

Vasara's help is also in the header. The top of the screen is a guide of sorts in and of itself. Also biased. ;)
by Ares Ex Machina
Aug 24th '14, 03:23
Forum: Marathon Discussion
Topic: Gathering a LAN (local) game?
Replies: 2
Views: 2686

Re: Gathering a LAN (local) game?

Yes, joining by address is no guarantee it won't be over the internet. The IP address of the last host whose game you joined gets saved there, so if it's the same host again and you choose that option, the game might be over the internet instead of the LAN.
by Ares Ex Machina
Aug 23rd '14, 21:39
Forum: Aleph One Discussion
Topic: Plugins that come with game files missing stuff
Replies: 6
Views: 4003

Re: Plugins that come with game files missing stuff

Is there a consensus on the best graphics plugins for each marathon game? I'm really not sure what to get Just download them all and see which one you like best. Compare them to the original graphics. My opinion: often times the original graphics without any plugin is best. I'd rather have professi...
by Ares Ex Machina
Jul 23rd '14, 22:39
Forum: Welcome
Topic: Ave!
Replies: 2
Views: 3075

Re: Ave!

Welcome!
by Ares Ex Machina
Jul 21st '14, 05:53
Forum: Mapping
Topic: Vasara, a texturing plugin for Aleph One
Replies: 16
Views: 11927

Re: Vasara, a texturing plugin for Aleph One

Undo Tip: In Vasara's Visual Mode, press Mic+Primary Trigger to undo multiple steps, and Mic+Secondary Trigger to redo multiple steps. You can also flip back and forth with the single-step undo/redo by pressing Mic+Action (same as Visual Mode.lua).
by Ares Ex Machina
Jul 7th '14, 22:40
Forum: Mapping
Topic: Vasara, a texturing plugin for Aleph One
Replies: 16
Views: 11927

Re: Vasara, a texturing plugin for Aleph One

You guys have got to try this out! Today's tip: because there is a key attached to each of the four modes, you can quickly reach any other mode with a single key-press, regardless of which mode you're currently in. And the Secondary Trigger is always there to take you back to Visual Mode. Oh, and Ha...
by Ares Ex Machina
Jul 4th '14, 10:59
Forum: Aleph One Discussion
Topic: Alternate weapon alignment mode
Replies: 3
Views: 2555

Re: Alternate weapon alignment mode

I'm with you on this. I just never got around to bringing it up.
by Ares Ex Machina
Jul 3rd '14, 07:39
Forum: Aleph One Discussion
Topic: M1A1 background texture enhancement?
Replies: 1
Views: 1895

Re: M1A1 background texture enhancement?

The fastest way is to edit any plugin that uses landscape replacement by renaming your starscape image to whatever is specified in the mml, and then placing it where the mml specifies. You may have to edit the mml to specify the right collection, which you can view using ShapeFusion.
by Ares Ex Machina
Jul 3rd '14, 07:30
Forum: The Pfhorums
Topic: Multiplayer Marathon Infinity
Replies: 1
Views: 7693

Re: Multiplayer Marathon Infinity

Best to swing by the metaserver room for that.
by Ares Ex Machina
Jul 3rd '14, 00:10
Forum: The Pfhorums
Topic: Paranoia (extremely stupid)
Replies: 7
Views: 12475

Re: Paranoia, justified or not?

I remember your avatar, but that's about it. So, no.
by Ares Ex Machina
Jul 2nd '14, 23:44
Forum: Marathon Discussion
Topic: Misconceptions
Replies: 15
Views: 12943

Re: Misconceptions

Yep. It's hard to convey what it's like to play an entire game within a few screenshots, so I'm not surprised they decided to cram more than what was actually there into a single screenshot.
by Ares Ex Machina
Jul 2nd '14, 23:29
Forum: Projects
Topic: Marathon 1 VR (fan-made)
Replies: 34
Views: 18886

Re: Marathon 1 VR (fan-made)

That Arrival video is awesome! While it may border on tech-demoish with the blaring lights, I think it'd be perfect for the beginning of a scenario where you're just coming out of stasis with a mean cold-sleep hangover. Anyway, it does a good job of conveying what is possible. Keep up the great work!
by Ares Ex Machina
Jul 2nd '14, 22:57
Forum: Aleph One Discussion
Topic: Wonky joypad support in A1
Replies: 7
Views: 4938

Re: Wonky joypad support in A1

Plug in any controller and just use JoyToKey . On top of being able to map any key to any button, you can also map the mouse to an analogue stick and fine-tune the sensitivity from within JoyToKey. You can even assign different key combinations based on analogue input level. So if you wanted, you co...
by Ares Ex Machina
Apr 26th '14, 23:38
Forum: Projects
Topic: here are some levels I made
Replies: 11
Views: 7499

Re: here are some levels I made

doctorbenjiphd wrote:I'm just too lazy about doing things like dynamic sound placement
Funny you should mention that. I did notice your maps could use more variety with ambient sounds.
by Ares Ex Machina
Apr 26th '14, 23:22
Forum: Aleph One Discussion
Topic: Mouse controls
Replies: 35
Views: 21494

Re: Mouse controls

What do you guys think of Doomsday?
by Ares Ex Machina
Apr 26th '14, 23:10
Forum: Mapping
Topic: Map creation workflow questions
Replies: 19
Views: 9209

Re: Map creation workflow questions

Johnman wrote:- How do you come up with the topography of the map? Is it more important for it to look functional or to be gameplay-friendly?
A similar question was asked here.
by Ares Ex Machina
Apr 26th '14, 22:19
Forum: Projects
Topic: Is there a campaign telling the events of the colony?
Replies: 17
Views: 9853

Re: Is there a campaign telling the events of the colony?

Like most scenario ideas this idea requires better technology. The main part of any Tau Ceti game would have to be the enslavement and experimentation. Humans beings being pushed onto dropships, families being separated, human beings being fed Pfhor feces just so the Pfhor can find out how long a h...
by Ares Ex Machina
Apr 15th '14, 02:17
Forum: Projects
Topic: here are some levels I made
Replies: 11
Views: 7499

Re: here are some levels I made

I skimmed through these, and there's some good work here. I think you're under-valuing what you've done. And if you're going to compare yourself to Ryoko, do it for the sake of improvement. You won't get far in anything if you beat yourself up for not being as good as the best when you're still a be...
by Ares Ex Machina
Mar 31st '14, 00:02
Forum: Projects
Topic: Weapons In Hand
Replies: 71
Views: 71482

Re: Weapons In Hand

Minor update; I cleaned up the optional graphics for the Marathon 2 SMG.
by Ares Ex Machina
Mar 5th '14, 09:16
Forum: Editors, Emulation, Etcetera
Topic: Pitch black landscapes/textures
Replies: 24
Views: 14317

Re: Pitch black landscapes/textures

EinhanderZwei wrote:I really want to get into Aleph One modding, since Marathon trilogy is my all-time favorite gaming franchise, but so far it seems so hostile towards me compared to id Tech engines and their derivatives!
Count the devs from each community and compare. There's probably a good reason.