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The Pfhorums > Content Creation > Editors, Emulation, Etcetera
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  1. MarathUp 1.0 now out (82 replies)
  2. Charge-up jitter (9 replies)
  3. Getting Shapes into Anvil (2 replies)
  4. Forge and Anvil for Windows (4 replies)
  5. Elevation Limits (4 replies)
  6. Simple shapes patcher (10 replies)
  7. Forge forgets its own disabilities (6 replies)
  8. Obed Shapes Glitch (5 replies)
  9. Map Making Tool for A1 (90 replies)
  10. Adding More Switch/Terminal bitmaps (5 replies)
  11. Transparency Problems (1 reply)
  12. where th FU** is SMITHY!! (6 replies)
  13. Making weapons dual fisted (10 replies)
  14. SCE2 to SCEA (2 replies)
  15. So, Texture Munger (12 replies)
  16. ShapeFusion 0.5 (10 replies)
  17. Mac Emulation (23 replies)
  18. Photoshop (31 replies)
  19. Mouse cursor a bit off in Forge, Sheepshaver (7 replies)
  20. Quake 2 physics/Shapes :) (1 reply)
  21. Recoil (4 replies)
  22. A.I.M.E. (33 replies)
  23. Strange Physics Editor One problems (7 replies)
  24. Anvil Problems (6 replies)
  25. Marathon Durandal (windows version) save glitch (19 replies)
  26. Liquid directions (7 replies)
  27. Light dependant switches (4 replies)
  28. marathon on psp (2 replies)
  29. Any new monster models for download? (2 replies)
  30. Automatic Weapons (9 replies)
  31. Help plz!!! (25 replies)
  32. Supporting Resource-Fork Stuff Without MacOS Classic (0 replies)
  33. emulators the root of all evil (13 replies)
  34. problems with basilisk II, and forge (4 replies)
  35. Shapefusion Help (5 replies)
  36. Forge and Anvil for MAC OS X (25 replies)
  37. System 7 Sounds (3 replies)
  38. Problems Saving (2 replies)
  39. ˙Help finding a PC OS (39 replies)
  40. I can't get any music in Basilisk II (6 replies)
  41. Pfhred Editor (4 replies)
  42. Basilisk II (5 replies)
  43. "Fires out of phase" (19 replies)
  44. High resolution NPCs freeze computer for a few seconds (3 replies)
  45. Basilisk/marathon problems (SCREENSHOTS! :D) (10 replies)
  46. Basilisk II Barney Style. (12 replies)
  47. Goddamn Lookers (13 replies)
  48. Need help with Mini vMac (2 replies)
  49. Installing classic (4 replies)
  50. Could an editor have "location" tags? (5 replies)
  51. forge help (2 replies)
  52. Windows Anvil (5 replies)
  53. minor question (2 replies)
  54. is there a shapes editor that I can use on windows? (30 replies)
  55. how to give programs more memory? (10 replies)
  56. is there a better editor (11 replies)
  57. I need help (3 replies)
  58. Ah wtf... (12 replies)
  59. Is this free (2 replies)
  60. Will OS 9 work with basilisk II (4 replies)
  61. how to make the player so he can hold dual smg's (10 replies)
  62. standard physics (3 replies)
  63. Forge Tutorial? (1 reply)
  64. Marathon : Hammer (3 replies)
  65. Forge Not Starting? (8 replies)
  66. Creating high resolution sprites (14 replies)
  67. Juice and Item Parameters (12 replies)
  68. physics editor for windows (4 replies)
  69. Mac boot disk (2 replies)
  70. Forge Help (56 replies)
  71. What's Pfhorge? (16 replies)
  72. reading marathon maps... (6 replies)
  73. what Emulator should i use (10 replies)
  74. Marathon 1999 Infinity Shapes Conversion (9 replies)
  75. Physicseditorone (7 replies)
  76. Editor that places objects in visual mode (21 replies)
  77. Classic mode on OS X (17 replies)
  78. Making Sheepshaver less unstable (11 replies)
  79. Item on impact (5 replies)
  80. can anyone hook me up (4 replies)
  81. Marathon Darkness in progress (sort of) (1 reply)
  82. EditorOne on wxWidgets (77 replies)
  83. Help finding a Mac OS... (14 replies)
  84. Best Mac that boots OS9 (18 replies)
  85. Hakvil help needed (4 replies)
  86. i need help (0 replies)
  87. can someone please give me the disk image (0 replies)
  88. Under Liquid Colour (2 replies)
  89. Still Adding Terminal Text.......................... (9 replies)
  90. Anvil and SheepShaver (7 replies)
  91. Infinity Shapes Shuttle Use (5 replies)
  92. Terminal Text not working... (2 replies)
  93. The addons for the marathon tri. (2 replies)
  94. free 2-D animation software (28 replies)
  95. Map random select (4 replies)
  96. Basalisk problems (9 replies)
  97. Forge on Windows? (2 replies)
  98. Pfhorge On! (7 replies)
  99. Mapmaking (12 replies)
  100. free file compression utility for os 7 (2 replies)
  101. i need an evil forge patch (2 replies)
  102. Pfhorge, compiled? (7 replies)
  103. Plausibility of custom Forgery map format in A1 (10 replies)
  104. Pfhorge (1 reply)
  105. Problem Merging Maps (2 replies)
  106. Marathon Shape editor for windows (7 replies)
  107. how long does it take (7 replies)
  108. Sheepshaver help (3 replies)
  109. Shooting vectors in Anvil (2 replies)
  110. More than 52 textures? (1 reply)
  111. Map Manager + View Height Window (3 replies)
  112. A windows physics editor (8 replies)
  113. -.- (27 replies)
  114. Help! (8 replies)
  115. Argh! (8 replies)
  116. Basilisk II Install dammit! (11 replies)
  117. B2 problems (8 replies)
  118. Hex (5 replies)
  119. Rom image and Suffit expander (17 replies)
  120. Projectile Wander (3 replies)
  121. basilisk 2 (4 replies)
  122. Mac Emulators (2 replies)
  123. Death Force (4 replies)
  124. Blender don't work too good (7 replies)
  125. Problems with TERMs (8 replies)
  126. 2 handed alien weapon (4 replies)
  127. Cranberry (2 replies)
  128. help with sheepshaver (1 reply)
  129. Berserker? (9 replies)
  130. Mac Emulator? (3 replies)
  131. Explosion Force? (15 replies)
  132. How do you make trailers for scenarios and what pc programs would you use. (6 replies)
  133. Image file (4 replies)
  134. SheepShaver (7 replies)
  135. extermination? (3 replies)
  136. Shapes Question (1 reply)
  137. Adding weapon shapes (10 replies)
  138. How do you make an images File (1 reply)
  139. my M1a1 Forge Patch wont work (1 reply)
  140. Need help getting oriented (2 replies)
  141. Merging issues (3 replies)
  142. BasiliskII (4 replies)
  143. Monster Problems (0 replies)
  144. Editing Images (1 reply)
  145. About compressing a file on OS 9 (2 replies)
  146. Aleph One Editors (1 reply)
  147. Forge and Anvil (5 replies)
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