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Editors, Emulation, Etcetera
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Editors, Emulation, Etcetera
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Pinned:
Recommended Editors
(29 replies)
Pinned:
Here's how to make maps nowadays!
(25 replies)
PiD Emulator Questions!
(7 replies)
ShapeFusion 0.6
(12 replies)
Weland Tutorials?
(3 replies)
How Do I?
(0 replies)
ShapeFusion icon
(43 replies)
Weland 1.3 Error
(5 replies)
my own private ShapeFusion
(41 replies)
Run Weland in Ubuntu
(8 replies)
Custom Shapes Plugin
(3 replies)
Issue with ShapeFusion
(8 replies)
Visual Mode crashing
(1 reply)
Importing Photoshop CLUT into Marathon images file...
(2 replies)
Have two questions..
(10 replies)
Glitch in Forge involving platform elevation
(4 replies)
Original M1
(1 reply)
Visual mode help!
(3 replies)
Latest ver. of Physics Editor One J ("ammo type" fix)
(10 replies)
Wasted potential?
(5 replies)
Strange Weland error.
(5 replies)
MarathUp Texture Confusion(?)
(5 replies)
Aorta
(1 reply)
The 2nd dying of AIME
(11 replies)
Monster Hit Animation
(15 replies)
Atque 1.1.1
(2 replies)
Copying in ShapeFusion?
(17 replies)
Best way to export Monsters/items from one shapes file to another?
(6 replies)
Help with Forge on SheepShaver
(7 replies)
Animating Wall Textures
(2 replies)
Sheepshaver files
(7 replies)
Having issues in Basilisk (with unstuffing)
(3 replies)
VisualMode Saving
(18 replies)
Weland 1.3
(8 replies)
Basic VisualMode.lua question
(4 replies)
Visual Mode.lua help
(14 replies)
Shaders
(39 replies)
.hqx in Stuffit.... grr
(5 replies)
ShapeFusion
(3 replies)
M!A1 sounds/physics/shapes issues
(2 replies)
How do I make Bobs attack the player?
(20 replies)
Marathon on PSP!
(29 replies)
We need a sound editor for Windows/Linux
(7 replies)
Jjaro Bump Maps
(30 replies)
Why is nothing I create in pfhorge solid? (OS X)
(25 replies)
Weland question
(11 replies)
Weland texture problem, mono framework exception...?
(2 replies)
COI Forge Problem
(8 replies)
Physics Editor One J
(56 replies)
Making Marathon Maps Sketchup compatible.
(18 replies)
Weland on Win 98
(20 replies)
Weland
(594 replies)
Weland Problem!!!!
(11 replies)
Anvil will not open physics files in Sheepshaver
(10 replies)
limit to only one fist
(11 replies)
Concerning Weland
(14 replies)
Visual mode .lua help
(3 replies)
Forge on windows?
(1 reply)
VISUAL MODE
(127 replies)
So many options!
(5 replies)
Latest version of Anvil?
(3 replies)
monster that don't use ledges for attacks?
(3 replies)
Monster Corpses
(6 replies)
Shape Patch Creator
(4 replies)
prevent random spawning with mml or lua?
(2 replies)
Terminal editing
(22 replies)
Fishman92's Question Thread
(34 replies)
RiseRobotRise's M1A1 Thread
(19 replies)
M1 Low Grav vs M2 Low Grav
(8 replies)
pausing game when logging on to terminal
(19 replies)
shapesheever: saving game in marathon crashes emulator.
(2 replies)
I can't access sheepshaves prefrences while in fullscreen mode
(7 replies)
Basilisk II install instructions
(9 replies)
What the @%!@ is this?
(14 replies)
saved game editor?
(7 replies)
Manipulating fog with Lua
(13 replies)
best map making utility for OS X?
(10 replies)
aleph one/VM.lua keeps crashing!
(8 replies)
Requesting a tutorial.
(9 replies)
Chips
(7 replies)
I want to fly.......
(8 replies)
Wail alternative.
(2 replies)
health bars!
(4 replies)
Disabling weapons
(2 replies)
Physics!
(12 replies)
Lua Camera Manipulation
(9 replies)
Importing maps on pfhorge
(8 replies)
Sheepsaver for Windows (get forge!)
(62 replies)
XAnvil
(7 replies)
Glow mapping... help!
(4 replies)
Side xxx control panel is out of range error
(13 replies)
Emulating OS 7... or will it be OS 9???
(19 replies)
Custom Weapons
(23 replies)
Forge taking other textures & physics
(3 replies)
Sound Editor
(13 replies)
Replacing Landscapes
(1 reply)
Visual Mode.lua
(10 replies)
Yet another generic help thread
(17 replies)
Random Help
(68 replies)
VisualMode.lua
(1 reply)
FootSteps
(4 replies)
Pfhorge - seriously
(17 replies)
OBED HELP HERE
(7 replies)
HALP!
(16 replies)
Visual mode flaw.
(32 replies)
Some questions......
(7 replies)
Physics editing in OSX
(4 replies)
A slew of questions
(16 replies)
Physics problemo.....
(4 replies)
.
(11 replies)
OS 9 Roms
(6 replies)
Forge
(18 replies)
Forge 'n' Anvil for 7.5.5?
(19 replies)
Making liquids invisible?
(15 replies)
seriously
(127 replies)
Mac OS 8.6 file mappings
(6 replies)
To start a mac cd (9.2.1) .iso file...
(1 reply)
Sheepshaver help!
(2 replies)
Atque
(6 replies)
A sad story
(2 replies)
vertical polygon attachment
(36 replies)
ShapeFusion
(2 replies)
Fonts
(1 reply)
Title Screen Image
(2 replies)
Multiplayer player-name box MML
(20 replies)
Are there any editors for A1
(21 replies)
Syncing map files in multiplayer
(10 replies)
Forge Wonkiness in SheepShaver
(2 replies)
Level specific physics
(13 replies)
Shapes files?
(1 reply)
Flickering lights?
(3 replies)
Collection Indexes
(4 replies)
My computer not working.
(4 replies)
dual weild 2 different weapons?
(8 replies)
Resedit alternative for OSX?
(2 replies)
Platform oddness
(5 replies)
KATANA-KAJI (map editor. old name:Map Editor One J)
(91 replies)
How do you making a respawning weapon? [Obed]
(9 replies)
Bloodhound Editor
(2 replies)
Marathon PSP
(12 replies)
3d Replacement Scenery
(3 replies)
Emulating a Mac harddrive.
(2 replies)
Summarize progress and release of HogePiyo's editors
(1 reply)
Forge bug
(4 replies)
Marathon emulation on Basilisk II
(1 reply)
Obed+Forge help.
(4 replies)
MapEditorOne
(7 replies)
Where are items stored.
(4 replies)
Animating Items (Anvil)
(4 replies)
Is there a way i can emulate a powerpc mac?
(6 replies)
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